Building a Flappy Bird game using Solar2D / Corona SDK - Part 1

/ #Solar2D


In this video I'm going to teach you how to build a mobile game like Flappy Bird. I will use a free game engine called Solar2D or Corona SDK as they was called earlier.

Solar2D is a game engine based on a language called Lua, this makes it really easy to get started with. Using this engine, you can have one code base for multiple platforms like iOS and Android.

I will start off easy by adding a simple square to the screen and then keep improving until we have pipes moving in from the screen and also do some basic collision detection.

The game will not use a physics engine, just plain and simple math.

This is the first video in a series. In the next part I will add graphics and sounds, and also start to keep track of the players score.

The relayout library I used in this project can be found here: https://github.com/coronalabs-samples/CoronaCannon/blob/master/libs/relayout.lua

Github repository for the game: https://github.com/SteinOveHelset/solar2d-flappybird

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